﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GSdk.Net.Lglcd
{
    using GSdk.Net.Lglcd.InteropServices;

    /// <summary>
    /// Allows different types of updates. See lglcd.pdf for more information.
    /// </summary>
    public enum UpdateStyles : uint
    {
        Async = UpdateModes.LGLCD_ASYNC_UPDATE,
        Sync = UpdateModes.LGLCD_SYNC_UPDATE,
        SyncComplete = UpdateModes.LGLCD_SYNC_COMPLETE_WITHIN_FRAME,
    }
}
